{"id":2980,"date":"2013-11-23T13:22:38","date_gmt":"2013-11-23T13:22:38","guid":{"rendered":"http:\/\/www.controlpadblues.com\/?p=2980"},"modified":"2013-11-23T13:22:38","modified_gmt":"2013-11-23T13:22:38","slug":"a-foam-cup-full-o-cheetos-tm","status":"publish","type":"post","link":"http:\/\/www.controlpadblues.com\/?p=2980","title":{"rendered":"A Foam Cup Full o\u2019 Cheetos (TM)"},"content":{"rendered":"<p>Racing simulators have come a long way since the dawn of video games.<\/p>\n<p>In the beginning, there were the top-down games like Atari\u2019s <em>Indy 500<\/em> and <em>Grand Prix<\/em>.\u00a0 These &#8220;sims&#8221; were pretty common all the way through to the release of <em>Super Sprint<\/em>, and other games like <em>Spy Hunter<\/em> (and even <em>Adventures in the Magic Kingdom<\/em>) kept milking the formula for all it was worth.<\/p>\n<p>&nbsp;<\/p>\n<div id=\"attachment_2984\" style=\"width: 649px\" class=\"wp-caption alignnone\"><a href=\"http:\/\/www.controlpadblues.com\/wp-content\/uploads\/2013\/11\/grandprix.jpg\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-2984\" class=\"size-full wp-image-2984\" alt=\"Grand Prix (1982 - Atari) was actually quite impressive from a visual perspective.\" src=\"http:\/\/www.controlpadblues.com\/wp-content\/uploads\/2013\/11\/grandprix.jpg\" width=\"639\" height=\"397\" srcset=\"http:\/\/www.controlpadblues.com\/wp-content\/uploads\/2013\/11\/grandprix.jpg 639w, http:\/\/www.controlpadblues.com\/wp-content\/uploads\/2013\/11\/grandprix-300x186.jpg 300w\" sizes=\"auto, (max-width: 639px) 100vw, 639px\" \/><\/a><p id=\"caption-attachment-2984\" class=\"wp-caption-text\">Grand Prix (1982 &#8211; Atari) was actually quite visually impressive in its heyday.<\/p><\/div>\n<p>&nbsp;<\/p>\n<p>Namco\u2019s <em>Pole Position<\/em> popularized the \u201c3D\u201d and \u201cbehind the car\u201d view by enhancing the player\u2019s sense of speed.\u00a0 That type of racing game was popular well into the 16-bit era, with <em>Rad Racer<\/em> (NES) and <em>Top Gear<\/em> (Super NES) being two of the more memorable games that used that style.<\/p>\n<p>&nbsp;<\/p>\n<div id=\"attachment_2985\" style=\"width: 501px\" class=\"wp-caption alignnone\"><a href=\"http:\/\/www.controlpadblues.com\/wp-content\/uploads\/2013\/11\/michael.jpg\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-2985\" class=\"size-full wp-image-2985\" alt=\"Both Michael Andretti's World GP (1990 - NES; shown above) and Al Unser Jr.'s Turbo Racing (1990 - NES) both feature drivers from the American CART (Indy) circuit, but use tracks from the Formula One World Championship instead.\" src=\"http:\/\/www.controlpadblues.com\/wp-content\/uploads\/2013\/11\/michael.jpg\" width=\"491\" height=\"445\" srcset=\"http:\/\/www.controlpadblues.com\/wp-content\/uploads\/2013\/11\/michael.jpg 491w, http:\/\/www.controlpadblues.com\/wp-content\/uploads\/2013\/11\/michael-300x271.jpg 300w\" sizes=\"auto, (max-width: 491px) 100vw, 491px\" \/><\/a><p id=\"caption-attachment-2985\" class=\"wp-caption-text\">Michael Andretti&#8217;s World GP (1990 &#8211; NES; shown above) and Al Unser Jr.&#8217;s Turbo Racing (1990 &#8211; NES) both feature drivers from the American CART (Indy) circuit, but use tracks from the Formula One World Championship instead.<\/p><\/div>\n<p>&nbsp;<\/p>\n<p>As big a fan of racing as I am today, I was always awful at those games as a kid \u2013 the way lightning-quick reflexes were needed to make corners just didn\u2019t suit my gaming style.\u00a0 It still doesn&#8217;t, actually.<\/p>\n<p>With the advent of Mode 7, games like <em>F-Zero<\/em> and <em>Super Mario Kart<\/em> showed us what racing games could feel like.\u00a0 I was way better at these, simply because it felt like I had more input with the way the throttle and steering mechanics worked.\u00a0 You could see twists and turns in the distance, and you could actually anticipate and set up for the apex in a series of corners.<\/p>\n<p>&nbsp;<\/p>\n<div id=\"attachment_2986\" style=\"width: 574px\" class=\"wp-caption alignnone\"><a href=\"http:\/\/www.controlpadblues.com\/wp-content\/uploads\/2013\/11\/fzero.jpg\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-2986\" class=\"size-full wp-image-2986\" alt=\"Not that it made F-Zero (1991 - Super NES) any easier!\" src=\"http:\/\/www.controlpadblues.com\/wp-content\/uploads\/2013\/11\/fzero.jpg\" width=\"564\" height=\"419\" srcset=\"http:\/\/www.controlpadblues.com\/wp-content\/uploads\/2013\/11\/fzero.jpg 564w, http:\/\/www.controlpadblues.com\/wp-content\/uploads\/2013\/11\/fzero-300x222.jpg 300w\" sizes=\"auto, (max-width: 564px) 100vw, 564px\" \/><\/a><p id=\"caption-attachment-2986\" class=\"wp-caption-text\">Not that it made F-Zero any easier!<\/p><\/div>\n<p>&nbsp;<\/p>\n<p>Anyway, <em>F-1 Pole Position<\/em> for Super NES was one of those games that fired on all cylinders.\u00a0 The Mode 7 graphics gave you the sense that tracks were much more than just a bunch of blind corners thrown together.\u00a0 Each locale felt like it had a life of its own.<\/p>\n<p>&nbsp;<\/p>\n<div id=\"attachment_2987\" style=\"width: 610px\" class=\"wp-caption alignnone\"><a href=\"http:\/\/www.controlpadblues.com\/wp-content\/uploads\/2013\/11\/brazil.jpg\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-2987\" class=\"size-full wp-image-2987\" alt=\"&quot;Wow!  Brazil looks so real!&quot; - 13 year old Andre\" src=\"http:\/\/www.controlpadblues.com\/wp-content\/uploads\/2013\/11\/brazil.jpg\" width=\"600\" height=\"371\" srcset=\"http:\/\/www.controlpadblues.com\/wp-content\/uploads\/2013\/11\/brazil.jpg 600w, http:\/\/www.controlpadblues.com\/wp-content\/uploads\/2013\/11\/brazil-300x185.jpg 300w\" sizes=\"auto, (max-width: 600px) 100vw, 600px\" \/><\/a><p id=\"caption-attachment-2987\" class=\"wp-caption-text\">&#8220;Wow! Brazil looks so real!&#8221; &#8211; 13 year-old Andre<\/p><\/div>\n<p>&nbsp;<\/p>\n<p>With the exception of the late, great Ayrton Senna (who had a game of his own with Sega), every F1 driver and team from the 1993 season made an appearance.\u00a0 You could also tinker with every aspect of your car\u2019s performance before each session, maximizing your chances to win the main event.<\/p>\n<p>Like <em>Days of Thunder<\/em>\u2019s Cole Trickle however, I don\u2019t do setups\u2026\u00a0 I just drive the race car.<\/p>\n<p>My favourite feature was the multiplayer.\u00a0 Crank up the A.I. difficulty, up the race length a bit, and then figure out the best pit strategy to try and out-rank your friends.\u00a0 It was so competitive between us, and definitely one of my greatest memories from playing a multiplayer game.<\/p>\n<p>&nbsp;<\/p>\n<p><iframe loading=\"lazy\" src=\"\/\/www.youtube.com\/embed\/ozjyoRn_a-8\" height=\"315\" width=\"420\" allowfullscreen=\"\" frameborder=\"0\"><\/iframe><\/p>\n<p>&nbsp;<\/p>\n<p>What\u2019s crazy about this memory is that I remember the exact date.\u00a0 It wasn\u2019t a special occasion, or anything, but August 16, 1997 will forever go down as an important day in \u201cAndre history\u201d\u2026<\/p>\n<p>It was the day Andre felt the effects of alcohol for the very first time.<\/p>\n<p>Camping wasn\u2019t something my folks did often when they were young, so in turn, neither did we.\u00a0 Mike\u2019s family across the street had a fifth-wheel camper in their driveway that we\u2019d hang out in during the summer months, and that was as close as I ever got.<\/p>\n<p>We would run an extension cable from the house, plug in a small TV with \u201crabbit ears\u201d and hook a Super NES up to it.\u00a0 Even though we were only in the driveway, it really felt like we were camping out.\u00a0 Obviously, there was plenty of playoff hockey being watched and video games games being played whenever we hung out in there.<\/p>\n<p>On that night in August, Mike\u2019s mom was hosting a staff party for her co-workers.\u00a0 Naturally, this was an opportunity to hang out in the camper with kids in the neighborhood, play games, eat snacks, whatever.<\/p>\n<p>At one point during the party, Mike disappeared into his house for a while.\u00a0 His brother Brian and I were playing <em>F-1 Pole Position<\/em>, and things got pretty heated.\u00a0 I remember getting punched in the shoulder (and repaying the favour) on a few occasions as we battled for track position.<\/p>\n<p>When Mike eventually came back, he emptied his pockets to uncover a couple bottles of beer (Moosehead Premium Dry Ice, to be exact), a pint of Long Island Iced Tea mix, and a half-pint of Fireball Whiskey.<\/p>\n<p>Obviously, the idea was for us to drink it\u2026\u00a0 but I couldn\u2019t drink\u2026\u00a0 could I?\u00a0 I was only 13 at the time, and not at all the type of kid to do anything to get into trouble (I was definitely what you\u2019d call a goody-good).\u00a0 I had tried beer a time or two beforehand, but the idea of drinking a full bottle of it churned my stomach.<\/p>\n<p>At the same time, there was no way I was chickening out.\u00a0 We paused the game for what seemed like an eternity while we all sampled the various products Mike had brought with him.<\/p>\n<p>I started with a small foam cup of the Moosehead Dry Ice.\u00a0 It really tasted quite bitter and awful, but I did my best and drank every last drop of it.\u00a0 As for our friend Abba, he could barely even stomach the beer&#8217;s foamy bubbles.\u00a0 We all had a pretty good laugh when he started gagging after a sip or two!<\/p>\n<p>Up next was the Long Island Iced Tea mix, which was obviously not meant to be had by itself.\u00a0 We drank it like that anyway, and of course, nobody liked it.\u00a0 I don\u2019t think anyone was able to finish it.<\/p>\n<p>Up next came the king of all dirty liquors \u2013 Fireball!<\/p>\n<p>For those who don\u2019t know, Fireball is a cinnamon-flavoured liqueur that\u2019s reminiscent of those cinnamon hearts you can buy around Valentine\u2019s Day.\u00a0 The liquor taste is pretty potent, and it\u2019s widely known as something you\u2019d do \u201cshots\u201d with.\u00a0 We did just that, and I almost tossed my cookies.<\/p>\n<p>Almost.\u00a0 Not quite.<\/p>\n<p>By that time, I was feeling a little dizzy.\u00a0 My reflexes really weren\u2019t feeling like they normally did.\u00a0 I wasn&#8217;t quite drunk, but it was definitely a feeling I had never experienced before.<\/p>\n<p>We kept playing <em>F-1 Pole Position<\/em> and <em>NHL 97<\/em> quite late into the night, and I remember not doing well AT ALL.\u00a0 I was quite frustrated with my sudden complete lack of ability, so I tried to get some shut-eye while the others kept gaming.<\/p>\n<p>In any case, playing <em>F-1 Pole Position<\/em> reminds me of that crazy night of very light to moderate boozin\u2019 in the camper\u2026\u00a0 and then the morning after, balancing a foam cup full of Cheetos\u2019 on Abba\u2019s head as he slept.<\/p>\n<p>Good times.<\/p>\n<p>&nbsp;<\/p>\n<div id=\"attachment_2988\" style=\"width: 231px\" class=\"wp-caption alignnone\"><a href=\"http:\/\/www.controlpadblues.com\/wp-content\/uploads\/2013\/11\/qvc.jpg\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-2988\" class=\"size-full wp-image-2988\" alt=\"Ugly. Only pic I could find!\" src=\"http:\/\/www.controlpadblues.com\/wp-content\/uploads\/2013\/11\/qvc.jpg\" width=\"221\" height=\"168\" \/><\/a><p id=\"caption-attachment-2988\" class=\"wp-caption-text\">Ugly.<br \/>Only pic I could find!<\/p><\/div>\n<p>&nbsp;<\/p>\n<p>You may be wondering how I remember the exact date that happened&#8230;\u00a0 well, it has to do with the my (then) newfound obsession with NASCAR.\u00a0 For some reason, the dates for some races stuck in my mind quite well.<\/p>\n<p>The August 17th, 1997 running of the DeVilbiss 400 at Michigan International Speedway was a very forgettable one, if not for the absolute ugliest paint scheme I&#8217;ve ever seen (shown above).\u00a0 Whenever I think of that night of drinking, I think of that butt-ugly Ford Thunderbird that Geoffrey Bodine drove that day.<\/p>\n<p>Gross.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Racing simulators have come a long way since the dawn of video games. In the beginning, there were the top-down games like Atari\u2019s Indy 500 and Grand Prix.\u00a0 These &#8220;sims&#8221; were pretty common all the way through to&#8230; <a class=\"read-more\" href=\"http:\/\/www.controlpadblues.com\/?p=2980\">Read More<\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[98,29,81,14],"tags":[],"class_list":["post-2980","post","type-post","status-publish","format-standard","hentry","category-f1","category-nascar","category-racing","category-super-nes"],"jetpack_featured_media_url":"","_links":{"self":[{"href":"http:\/\/www.controlpadblues.com\/index.php?rest_route=\/wp\/v2\/posts\/2980","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/www.controlpadblues.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/www.controlpadblues.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/www.controlpadblues.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/www.controlpadblues.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=2980"}],"version-history":[{"count":6,"href":"http:\/\/www.controlpadblues.com\/index.php?rest_route=\/wp\/v2\/posts\/2980\/revisions"}],"predecessor-version":[{"id":2991,"href":"http:\/\/www.controlpadblues.com\/index.php?rest_route=\/wp\/v2\/posts\/2980\/revisions\/2991"}],"wp:attachment":[{"href":"http:\/\/www.controlpadblues.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=2980"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/www.controlpadblues.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=2980"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/www.controlpadblues.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=2980"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}