{"id":2512,"date":"2013-03-11T18:30:40","date_gmt":"2013-03-11T18:30:40","guid":{"rendered":"http:\/\/www.controlpadblues.com\/?p=2512"},"modified":"2013-03-12T15:39:19","modified_gmt":"2013-03-12T15:39:19","slug":"my-top-100-10-metal-gear-solid","status":"publish","type":"post","link":"http:\/\/www.controlpadblues.com\/?p=2512","title":{"rendered":"My Top 100: #10 &#8211; Metal Gear Solid"},"content":{"rendered":"<div id=\"attachment_413\" style=\"width: 510px\" class=\"wp-caption alignnone\"><a href=\"http:\/\/www.controlpadblues.com\/wp-content\/uploads\/2011\/12\/Metal_Gear_Solid_cover_art.png\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-413\" class=\"size-full wp-image-413\" alt=\"1998 - Konami (PlayStation, PlayStation Network)\" src=\"http:\/\/www.controlpadblues.com\/wp-content\/uploads\/2011\/12\/Metal_Gear_Solid_cover_art.png\" width=\"500\" height=\"500\" srcset=\"http:\/\/www.controlpadblues.com\/wp-content\/uploads\/2011\/12\/Metal_Gear_Solid_cover_art.png 500w, http:\/\/www.controlpadblues.com\/wp-content\/uploads\/2011\/12\/Metal_Gear_Solid_cover_art-150x150.png 150w, http:\/\/www.controlpadblues.com\/wp-content\/uploads\/2011\/12\/Metal_Gear_Solid_cover_art-300x300.png 300w\" sizes=\"auto, (max-width: 500px) 100vw, 500px\" \/><\/a><p id=\"caption-attachment-413\" class=\"wp-caption-text\">1998 &#8211; Konami (PlayStation, PlayStation Network)<\/p><\/div>\n<p>&nbsp;<\/p>\n<p>Wow, 90 posts already?\u00a0 Where did the time go?<\/p>\n<p>I was somewhat split on which game to\u00a0actually feature on the countdown.\u00a0\u00a0The original version of <em>Metal Gear Solid<\/em> blew my mind in so many ways,\u00a0and it became one of my favourite games before I even reached the title screen.\u00a0 On the other hand, 2004&#8217;s\u00a0<em>MGS<\/em> remake for GameCube, <em>The Twin Snakes<\/em>, made a\u00a0some big changes that perfected\u00a0the game even\u00a0further.<\/p>\n<p>Without that PlayStation version, however, I would have never even considered playing <em>Sons of Liberty<\/em>, <em>The Twin Snakes<\/em> or anything else in the <em>Metal Gear<\/em> series.\u00a0 That&#8217;s why I had to go with that one!<\/p>\n<p>Where do I begin, though?<\/p>\n<p>The game starts with a lengthy cinematic, and though we didn&#8217;t know it at the time, it was only a taste of things to come for future games in the series.\u00a0 I couldn&#8217;t help but be impressed at how it felt like a big-budget Hollywood movie.\u00a0 The graphics might not have aged all that well, but at the time, those first few minutes\u00a0explaining Snake&#8217;s insertion into Shadow Moses\u00a0were really\u00a0quite impressive.<\/p>\n<p>That first little area of the game, where the credits are given time to finish while you learn\u00a0basic controls, was all I needed to experience to know that this would be a game to remember.\u00a0 I knew\u00a0the idea was to sneak around and stay out of sight, but that moment I stepped in a puddle and alerted a guard to my presence, I almost peed my pants.<\/p>\n<p>&#8220;Aaaahhhh he&#8217;s comin&#8217;, the radar shows red, he&#8217;s mad, gotta hide!&#8221;<\/p>\n<p>I failed spectacularly\u00a0at hiding, and\u00a0died about 30 seconds after I started controlling Snake.\u00a0 Instead of letting it get me down, I soldiered on.\u00a0\u00a0How\u00a0Solid\u00a0Snake\u00a0had to think, I\u00a0thought the same way.\u00a0\u00a0I had never really been\u00a0immersed into a video game like that before, keeping track of everything I was doing, misleading guards with\u00a0footprints in the snow, making noises for diversions, using force only when absolutely necessary,\u00a0or using chaff grenades to disable security cameras.\u00a0\u00a0Those sorts of things\u00a0might all be par for the course now, but that was\u00a0pretty damn cool 15 years ago.<\/p>\n<p>Any minor complaints I would have had with <em>MGS<\/em> were addressed in <em>The Twin Snakes<\/em>.\u00a0 Where the original&#8217;s gunfighting could sometimes feel a bit strange (not knowing what you were shooting at could be a pain in the arse), the remake\u00a0changed a few of the camera angles throughout the game to help\u00a0give you\u00a0a better idea of what lied ahead.<\/p>\n<p>It also added <em>MGS2<\/em>&#8216;s first person view, which could be used at the press of a button to help you aim a little better.\u00a0 That alleviated some headaches\u00a0that came\u00a0whenever the game used a top-down perspective in a big room with lots of enemies, half of which were somewhere\u00a0off the screen and still shooting at you.<\/p>\n<p>All in all,\u00a0both games\u00a0were so\u00a0fun, fresh\u00a0and hilariously over-the-top that I couldn&#8217;t help but include it among my favourites.<\/p>\n<p>&nbsp;<\/p>\n<p><iframe loading=\"lazy\" src=\"http:\/\/www.youtube.com\/embed\/rMzpoRkWgrM\" height=\"315\" width=\"560\" allowfullscreen=\"\" frameborder=\"0\"><\/iframe><\/p>\n<p>&nbsp;<\/p>\n<p>I was three years late to the <em>MGS<\/em> party, but that didn&#8217;t matter.<\/p>\n<p>The\u00a0week I started\u00a0at Saint Thomas University, I thought it\u00a0would be\u00a0a good idea to rent a game to relieve some of the\u00a0stress I was feeling.\u00a0 I had some doubts I&#8217;d be able to keep up with the work load, and though I wasn&#8217;t afraid of failing, classes cost way too much for me to show up and slack off.\u00a0 This was going to be hard work, but I was trying not to let it get to me too much.<\/p>\n<p>I was planning on\u00a0majoring in Journalism, so I thought it might be a good idea to write for a student newspaper.\u00a0 What I&#8217;d write about, I had no idea, but I&#8217;d write my fingers off if\u00a0it helped me\u00a0in class.<\/p>\n<p>The Sunday before\u00a0Frosh Week\u00a0started, my friend John and I went to the office of <em>The Brunswickan<\/em>, the University of New Brunswick&#8217;s\u00a0student-run publication.\u00a0\u00a0We\u00a0weren&#8217;t UNB students, but they\u00a0added\u00a0us to their roster of writers.<\/p>\n<p>There was a section dedicated to movie and video game reviews, but\u00a0a few\u00a0people\u00a0had those covered, already (damn).\u00a0 I put my name\u00a0in\u00a0for the\u00a0music section, and walked out that night with three CD&#8217;s,\u00a0just so I could get crackin&#8217; on some reviews\u00a0&#8211; Adema&#8217;s self-titled debut album, Slipknot&#8217;s<em> Iowa<\/em>, and <em>Strait Up<\/em>, a compilation album dedicated to the memory of the singer from a band called Snot.\u00a0 Awesome!\u00a0 I didn&#8217;t pay a cent, and got to keep both!<\/p>\n<p>Feeling pretty happy about things, I went home and played the game I rented before going in to <em>The Bruns<\/em> meeting&#8230;\u00a0 <em>Metal Gear Solid<\/em>.<\/p>\n<p>Whenever I play\u00a0it, hear music or see screen shots from the game, I can&#8217;t help but think of\u00a0all the random things\u00a0that happened in my first few weeks\u00a0at STU.<\/p>\n<p>I actually enjoyed my classes, and saw potential in\u00a0getting awesome grades out them.\u00a0 So, that was weird.<\/p>\n<p>9\/11\u00a0happened just as we were getting into &#8220;real&#8221; classes (i.e. not the Frosh Week kind).\u00a0 Being in Journalism, that somewhat flipped the whole curriculum on its side, and we ended up talking about\u00a0the events of that\u00a0day\u00a0a lot.\u00a0 I&#8217;m a big history buff, and seeing\u00a0events like those unfold in front of my eyes was quite shocking and fascinating, all at the same time.<\/p>\n<p>My\u00a0Physical Anthropology professor was actually not in class the day it happened, just because she was &#8220;on hold&#8221;, and\u00a0waiting to\u00a0be flown down to New York City to help\u00a0in doing identification with\u00a0body parts.\u00a0 She ended up not having to go, but we didn&#8217;t have class that particular Tuesday.<\/p>\n<p>After being\u00a0told the professor wouldn&#8217;t be coming in,\u00a0we were all getting up to leave\u00a0when the girl\u00a0next to me said,\u00a0&#8220;Good, I don&#8217;t believe in any this stuff, anyway.&#8221;\u00a0 My friend Nick and I\u00a0loooked at each other and rolled our eyes, and to that, she said &#8220;What?\u00a0 You guys think this whole Australopithecus thing\u00a0actually happened?\u00a0 God created the Earth!&#8221;<\/p>\n<p>I had always known\u00a0there was a divide between science and religion.\u00a0 I had just never\u00a0met anyone\u00a0who flat-out denied evolution.\u00a0 I was raised Catholic, but I never once\u00a0questioned what I was being taught in school.<\/p>\n<p>I was young, and felt like\u00a0calling her crazy and all that, but I&#8217;m glad I didn&#8217;t.\u00a0\u00a0Religion and faith mean different things to different people, and it&#8217;s a sticky subject.\u00a0 I try not to touch it with a ten-foot pole, but I guess that&#8217;s exactly what I&#8217;m doing now!<\/p>\n<p>Anyway, the cherry on top of the weird STU Sundae was having my first review published in <em>The Bruns<\/em>.<\/p>\n<p>Even though I submitted a short review of <em>Iowa<\/em>, a few weeks went by without hearing back from anyone.\u00a0 No &#8220;hey, good review, we&#8217;re printing it next week&#8221; or &#8220;OK review, we just needed something different&#8221;.\u00a0 One morning while waiting for class to start, John unfolded the <em>Bruns<\/em> copy he was reading and said &#8220;take a look at page (whatever), there&#8217;s an up-and-coming writer you should check out&#8221;.<\/p>\n<p>What he was trying to say didn&#8217;t dawn on me at all.\u00a0\u00a0I opened it up to the music section like he said,\u00a0and there was my review, sitting next to\u00a0a few others.\u00a0 There was nothing quite like seeing\u00a0my name in print for the first time, underneath an article\u00a0<em>I<\/em>\u00a0wrote.\u00a0 I could definitely get used to this feeling!<\/p>\n<p>Unfortunately, a handful of reviews is all I ended up writing.\u00a0 STU and I\u00a0would end up going our separate ways a few years later,\u00a0but I definitely look back on the whole\u00a0experience quite fondly.<\/p>\n<p>Playing <em>MGS<\/em> reminds me of that crazy week when I first rented it, and all the craziness that happened in the weeks that followed.<\/p>\n<p>&nbsp;<\/p>\n<div id=\"attachment_2517\" style=\"width: 603px\" class=\"wp-caption alignnone\"><a href=\"http:\/\/www.controlpadblues.com\/wp-content\/uploads\/2013\/03\/brunswickan-logo-4.jpg\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-2517\" class=\"size-full wp-image-2517\" alt=\"STU had its own publication in &quot;The Aquinian&quot;, but I found out about &quot;The Brunswickan&quot; first.  Simple as that!\" src=\"http:\/\/www.controlpadblues.com\/wp-content\/uploads\/2013\/03\/brunswickan-logo-4.jpg\" width=\"593\" height=\"120\" srcset=\"http:\/\/www.controlpadblues.com\/wp-content\/uploads\/2013\/03\/brunswickan-logo-4.jpg 593w, http:\/\/www.controlpadblues.com\/wp-content\/uploads\/2013\/03\/brunswickan-logo-4-300x60.jpg 300w\" sizes=\"auto, (max-width: 593px) 100vw, 593px\" \/><\/a><p id=\"caption-attachment-2517\" class=\"wp-caption-text\">STU had its own publication in &#8220;The Aquinian&#8221;, but I found out about &#8220;The Brunswickan&#8221; first. Simple as that!<\/p><\/div>\n","protected":false},"excerpt":{"rendered":"<p>&nbsp; Wow, 90 posts already?\u00a0 Where did the time go? I was somewhat split on which game to\u00a0actually feature on the countdown.\u00a0\u00a0The original version of Metal Gear Solid blew my mind in so many ways,\u00a0and it became one&#8230; <a class=\"read-more\" href=\"http:\/\/www.controlpadblues.com\/?p=2512\">Read More<\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[22,20,21,32],"tags":[],"class_list":["post-2512","post","type-post","status-publish","format-standard","hentry","category-gamecube","category-metal-gear","category-playstation","category-top-100"],"jetpack_featured_media_url":"","_links":{"self":[{"href":"http:\/\/www.controlpadblues.com\/index.php?rest_route=\/wp\/v2\/posts\/2512","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/www.controlpadblues.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/www.controlpadblues.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/www.controlpadblues.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/www.controlpadblues.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=2512"}],"version-history":[{"count":11,"href":"http:\/\/www.controlpadblues.com\/index.php?rest_route=\/wp\/v2\/posts\/2512\/revisions"}],"predecessor-version":[{"id":2556,"href":"http:\/\/www.controlpadblues.com\/index.php?rest_route=\/wp\/v2\/posts\/2512\/revisions\/2556"}],"wp:attachment":[{"href":"http:\/\/www.controlpadblues.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=2512"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/www.controlpadblues.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=2512"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/www.controlpadblues.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=2512"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}