This might not be that vivid a memory to cling to, but I am reminded of it every time I drive home!
It wasn’t obvious to me at the time, but Super C is indeed a sequel to one of my favourite NES titles, Contra. To me, the “C” could have stood for anything… after renting it, all was clear, however. Super Clear, in fact.
I can remember sitting in our basement and basking in the glory that was “my little space”. I had a decently-sized television at my disposal, and it was nice and cool in the summer months. The winter got a little chilly at times (I was too young to know how to properly manage the nearby woodstove), but my Mario\Zelda blanket took care of that.
Bill (or Lance, I can never remember) jumps out of that helicopter at Stage 1, and the character models gave it away. If it wasn’t obvious before, Super C was more of the same… and that was just fine with me. It was still difficult, and that well-known Konami code didn’t seem to work.
But wait! I had a magazine with a different cheat in it that just may help me out a bit… I brought it over to my friend’s and… just where did I put it??
Every time I drive by the house now, sure, I find it’s a little big. I’ve seen much bigger, however.
As a kid, though, the sense of awe I had when visiting my best friend Josh was immense. Next to the garage, there was a living room, and a closet nearby with nothing but toys. In the main entry way (where I never went in), there was a spiral staircase leading to the second floor. In the basement was another area with a game room (the adult kind, with pool tables and such) and a spare bedroom we never really went into. I’m sure I never quite saw every bit of the house, and (probably) neither did Josh.
To find this bloody magazine, I had to somewhat look around for it as I hung out with him. I couldn’t be rude and say “I’m here to look for my magasine – step aside!” I did look a few times, but I ended up having to return the game before finding it, which I knew would be a daunting task.
One time several months later, Josh was psyched about an experiment he had tried, so I ran over and checked it out. We both loved iced tea (I still love it, in fact), and he had filled an ice cube tray with the stuff. He also stuck a toothpick into each individual cube before they froze, so when they popped out, they were somewhat like iced tea popsicles.
Score!! Excellent thinking!
The mini-freezer he put them in was downstairs, and next to it was that spare bedroom we never went into. I wonder if… surely enough, there was the magazine on the floor in the corner of the room. How did it end up in there? I didn’t really care, I had it.
I had somewhat forgotten about Game Player’s Magazine until recently, when I came across my old stash of gaming publications… man, those were good times.
When doing a Google search for Super C‘s box art, I found the image above. Apparently, Super C is the name of a grocery store chain in Quebec… who knew? Certainly not I!
While Super C adds a few things, eye candy isn’t really one of them. Even when I was younger, I felt that in-between levels in a game was a chance for the story to keep moving along like a cartoon. Instead, all we get is a plain black screen with a score and life counter, along with the Stage number. Kinda bland, really.
Oddly enough, the Game Boy “port” of this game (even though it was pretty much its own entity with unique levels) is actually the better game presentation-wise, and is definitely my favourite of the entire Contra series. I’ll be doing that one in the next few posts!